Click and drag away from the ball. A longer drag is a bigger swing. Release to hit the ball the opposite way.
The landing area stretches and widens as you pull. The ball lands somewhere inside that area, then rolls. There is no roll line to follow.
Right-click or Esc cancels a drag you have not released. Keys 1–4 pick driver, iron, wedge, and putter.
A club is suggested from the lie and the distance. You can switch before you swing.
Water or out of bounds: the shot counts, plus one penalty stroke, and the ball is played again from the same spot. Carrying the pond is allowed if you land past it.
Rough and bunkers shorten the strike and the roll. Longer shots roll farther. A driver or iron runs more than a wedge. The hole is over only when the ball reaches the cup.
About a driver's length is on screen, so a full drive lands in view even though the green usually is not. The zoom stays the same through the hole and the camera follows the golfer; only the green zooms in for putting. Aiming stays pull-back.
Hole 1
In the hole
Par
Comfortable Golf
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